Default is "0", disabled.Ĭg_drawCrosshair – Turns your crosshair/reticule on and off. Only the gameplay and player conversation will be displayed. Default is "0", disabled.Ĭg_draw2d– Allows the Heads Up Display (HUD) indicators – Health/Hit Points (HP), Shields, Force Mana, Saber Style, Score, and Icons – to be turned on and off. Otherwise, you would have to open your console, type it in, then close your console.īindlist – Displays a list of all of your current key bindings.Ĭg_dismember – Saber dismemberment. For example, the command: bind L “amsit” would let you just hit the key to perform the amsit command. Thank you!īind – Allows you to bind a command to a key so you won’t have to type in the command at your console every time you wish to use it. There are more commands for JK:JA and we will have those for you in time. Publisher's Note: With the exception of the emotes, all of these commands should work with Jedi Knight: Jedi Academy. Once you get into game and start up a save it should work if it doesn't open console by using shift + tilde (the key to the left of one on the left side of the keyboard) and type this in /exec autoexec.cfg and it should work.7.2: Client Commands - Battlin' Billy - Mar 26 05:45am G_dismember //disable/enable dismembermentĬg_dismember //how much can get sliced offĠ (nothing), 1 (hands, feet, arms, legs), 2 (hands, feet, arms, legs, head, torso)Īfter you pasted the strings edit the values and click the purple save floppy at the top left in wordpad. G_corpseRemovalTime //dead bodies' disappearanceĠ (leave bodies), 1 to 120 (the number seconds after which the bodies will disappear)īroadsword //soft bodies (rag-doll physics)Ġ (disabled), 1 (enabled), 2 (enabled and skips death animation) G_dismemberprobabilities //how likely dismemberment is to happenĠ to 100 (the number being the chance in percentage) G_dismemberment //how much can get sliced offĠ (nothing), 1 (hands, feet), 2 (hands, feet, arms, legs), 3 (hands, feet, arms, legs, head, torso)
![jedi academy mods dismemberment jedi academy mods dismemberment](https://forum.kingdomcomerpg.com/uploads/default/original/3X/6/d/6d3f3df8bcbd9d0f9c9f3aab2d9ff899a541d6da.jpg)
![jedi academy mods dismemberment jedi academy mods dismemberment](https://mrwonko.de/jk3files/screenshots/e1cf0d32bc0f8958847048c61ff93e4e85526524.jpg)
G_sabermorerealistic //sharpness of lightsaber bladeĠ (normal), 1 (higher damage), 2 (cuts parts off when damage is fatal), 3 (even touching the blade kills instantly) Here is a guide to what these do change the numbers inside the " " to what ever you wish but it needs to be in that order.
![jedi academy mods dismemberment jedi academy mods dismemberment](https://img.youtube.com/vi/WazMiVKL3nI/0.jpg)
rtf file but when editing the name of the file name it "autoexec.cfg" (without " " ) Once it is saved there open the file up again and copy then paste this inside of it Once you find them open wordpad (not notepad) and click the blue button titled "File" click save as "Rich text doc" then direct the save window to the "base" folder. Do not edit these configs because it will just revert. Now you should see two “.exe” files one titled "jk2sp.exe" and "jk2mp.exe" (for JK2) or "jasp.exe" and "jamp.exe" (for JKA) Once you find them there should be a folder titled "Base" in gamedata open that up and find files titled "jaconfig.cfg" for sp and "jampconfig.cfg" for MP. Navigate to base folder but first to get to your “gamedata” folder in JK2 and JKA you must go to your steam library, right click Jedi outcast or Jedi academy, then click properties (located in the context menu), now click the tab titled “Local Files” and then click the box titled "browse local files." If you followed these steps correctly you should see a folder pop up titled "Jedi Outcast" or "Jedi Academy" inside that folder there should be another folder titled "Gamedata" open that by selecting the folder and double clicking or select the folder and press enter key.